ID=4 NAME=Library Keeper STATE=FRIENDLY HP=70 DAMAGE=10 DIALOG_TEXT=The keeper stands near the shelves. "Knowledge has a price." OPTION_1=Respect the library. RESULT_1=OPEN_LOCATION VALUE_1=4 MESSAGE_1=The keeper allows you to pass. OPTION_2=Steal a book. RESULT_2=BECOME_HOSTILE VALUE_2=0 MESSAGE_2=The keeper attacks you for stealing. OPTION_3=Ask for supplies. RESULT_3=GIVE_ITEM VALUE_3=101 MESSAGE_3=The keeper gives you a small healing potion. END