#include "game.h" #include "player.h" #include #include void Game::run() { showMainMenu(); while (isRunning) { render(); processCommand(); } } void Game::showMainMenu() { while (true) { std::cout << "\n=== ASCII-G - The Cookies Edition ===\n"; std::cout << "1. New Game\n"; std::cout << "2. Load Game\n"; std::cout << "3. Exit\n"; std::cout << "> "; std::string str; std::getline(std::cin, str); if (str.length() != 1) { std::cout << "It seems you've tried to input more than 1 digit... Just don't do this please!\n"; continue; } char select = str[0]; if (select == '1') { std::string name; std::cout << "Enter your character name: "; std::cin >> name; player = new Player(name); std::cout << "Created new character " << player->name << "! Amazing choice."; break; } else if (select == '2') { std::cout << "I can't do this... yet."; } else if (select == '3') { isRunning = false; break; } else { std::cout << "I can't do this... yet? Let's try again!"; } } } void Game::render() { std::cout << "\n=== ASCII-G - The Cookies Edition ===\n"; std::cout << "Commands: stats, exit\n"; } void Game::processCommand() { std::string command; std::cout << "> "; std::cin >> command; if (command == "exit") { isRunning = false; } else if (command == "stats") { if (player != nullptr) { player->showStats(); } else { std::cout << "No character created yet.\n"; } } else { std::cout << "Unknown command.\n"; } }