Реструктуризация проекта
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78
src/game.cpp
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78
src/game.cpp
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#include "../include/game.h"
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#include "../include/player.h"
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#include <iostream>
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#include <string>
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void Game::run() {
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showMainMenu();
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while (isRunning) {
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render();
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processCommand();
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}
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}
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void Game::showMainMenu() {
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while (true) {
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std::cout << "=== ASCII-G - The Cookies Edition ===\n";
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std::cout << "1. New Game\n";
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std::cout << "2. Load Game\n";
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std::cout << "3. Exit\n";
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std::cout << "> ";
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std::string str;
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std::getline(std::cin, str);
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if (str.length() != 1) {
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std::cout << "It seems you've tried to input more than 1 digit... Don't do this please.\n";
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continue;
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}
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char select = str[0];
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if (select == '1') {
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std::string name;
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std::cout << ">>> Enter your character name: ";
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std::getline(std::cin, name);
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if (name == "") {
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std::cout << ">>> Empty name? Damn... let's call you Zero!\n";
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player = Player("Zero");
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}
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else {
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player = Player(name);
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}
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std::cout << ">>> Created new character " << player.name << "!";
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break;
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}
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else if (select == '2') {
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std::cout << ">>> I can't do this... yet.";
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}
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else if (select == '3') {
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isRunning = false;
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break;
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}
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else {
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std::cout << ">>> I can't do this... yet? Let's try again!";
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}
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}
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}
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void Game::render() {
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std::cout << "\n\n=== ASCII-G - The Cookies Edition ===\n";
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std::cout << "Commands: stats, exit\n";
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}
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void Game::processCommand() {
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std::string command;
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std::cout << "> ";
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std::cin >> command;
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if (command == "exit") {
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isRunning = false;
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}
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else if (command == "stats") {
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player.showStats();
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}
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else {
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std::cout << "Unknown command.\n";
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}
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}
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8
src/main.cpp
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8
src/main.cpp
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#include "../include/game.h"
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int main() {
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Game game;
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game.run();
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return 0;
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}
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17
src/player.cpp
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17
src/player.cpp
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#include "../include/player.h"
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#include <iostream>
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Player::Player(std::string _name)
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{
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this->name = _name;
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hp = 100;
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atk = 10;
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gold = 0;
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}
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void Player::showStats() {
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std::cout << "\n === " << this->name << "'s STATS ===";
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std::cout << "\nHP : " << this->hp;
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std::cout << "\nATK : " << this->atk;
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std::cout << "\nGOLD : " << this->gold;
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}
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